Saturday, April 14, 2012

4 FPA CB Werewolf Setups

[:1]So after reading Bjam's Ribby guide, and several other similar ones (Hungry Kodiak ftw!), I'm now in the process of putting a gear setup together for a CB wolf. Only at 4 fpa...which basically narrows it down to all of like 4 weapons that are worth a darn. Now, the obvious shoe-in, for equally obvious reasons, is Tomb Reaver, for it's resists and raw damage, even Non-Eth, with an honorable mention going to CGToQ and CFAoQ, both of which are dependant upon getting two holes punched in them by Larzuk. Now, going off the assumption of Non-Eth Tomb Reaver with 3 sockets, we're looking at between 30 and 50 resist all (we'll assume an average roll of 40 for now), 30% IAS on the weapon socketed, and a free socket, just on the weapon. Even with an average roll, we're looking at 70% resist all, 20% CB (Ber in the third hole), nice damage at 4 fpa from the stick alone (2x 15/15 socketed). IIRC the worst case scenario for resists is ubers, which hits at -125% res all, so between that, and the hell penalty, we'll need at or just shy of +300 resist all. That's almost a third of it

The other slots I had in mind are Guillame's (resists here socketed), Gores, CoH, Bloodfists (Drac's for Ubers), String of Ears (maybe a 24% FHR Blood Belt for Ubers, if it's needed to hit 86%), Ravenfrost, Highlord's (Metalgrid for Ubers), and a rare with ML/Life/Res. Am I missing anything? While a bit more expensive than Bjam's ribby build, with a Torch and Anni, and a few resist charms, I would think this beast could run just about anything while hitting 4 fpa at range 4, with more general PvM resists.

Has anyone else tried to get the same CB performance as a Ribby out of a 4 framer?|||CGToQ and CFAoQ? Never found these - Great Thresher of Quickness? and the other?

* With the mods - Up'd Ribby or even better Tomb Reaver are hard to beat even if another weapon was as fast. The mods on both Ribby and Tomb make them hard to beat.

Tomb Reaver Cryptic Axe

Two-Hand Damage: (99-125) To (450-570) (274.5-347.5 Avg)

Required Level: 84

Required Strength: 165

Required Dexterity: 103

Durability: 65

Base Weapon Speed: [10]

+200-280% Enhanced Damage (varies)

+150-230% Damage To Undead (varies)

+60% Increased Attack Speed

+250-350 To Attack Rating Against Undead (varies)

All Resistances +30-50 (varies)

10% Reanimate As: Returned*

+10-14 Life After Each Kill (varies)

+50-80% Better Chance of Getting Magic Items (varies)

+4 To Light Radius

Socketed (1-3) (varies)

(Ladder Only)

(Only Spawns In Patch 1.10 or later)

Ribcracker QuarterStaff - *Needs to be UP'd

Two-Hand Damage: (54-62) To (143-169) (98.5-115.5 Avg)

Required Level: 31

Required Strength: 25

Durability: 130

Base Weapon Speed: [0]

+200-300% Enhanced Damage (varies)

Adds 30-65 Damage

+50% Damage To Undead

50% Chance Of Crushing Blow

50% Increased Attack Speed

50% Faster Hit Recovery

+100% Enhanced Defense

+100 Defense

+15 To Dexterity

(Only Spawns In Patch 1.09 or later)

I have an up'd shael'd Ribby 193% and I haven't been able to find something with the mods that make this wep rock! - no 4 frame wep is worth putting this back in my stash. Even if the wep had 20 CB.

So I'd say Tomby > Ribby > just a fast (4 frame) wep IMHO.|||Ribby isn't a Gothic Staff...?|||Quarterstaff - thx|||CFAoQ = Cruel Feral Axe of Quickie|||What I want to know is why bother comparing the four weapons, and deciding which gear setups to match it with, when you are talking about some damn rare and hard to find items like almost perfect Cruels of Quickness?

Without even getting into the debate on whether you could make up for the loss of stats when comparing those 2 weapons vs a Unique, wouldn't you wait to find one of them first before even thinking about the question? I know I've never seen either one of those you listed, so they can't exactly be easy to find.



Also don't forget that high end damage might be important for pvp, but in pvm especially against Bosses, your Crushing Blow is doing the majority of the work... so trying for 4 fpa and maybe slightly higher dmg only speeds up the last little bit of a Boss fight after CB is down to just taking off slivers. It might make the kills a couple seconds quicker, but compared to how easy it is to obtain a Ribcracker I don't see much reason to consider how well a CGToQ would do, unless I owned it already.



Now... if you already own both those Cruels, or are just theorycrafting for boredom's sake, then feel free to continue ;-)|||did you mean something like this?

http://img708.imageshack.us/i/ecfaoq.jpg/|||Summer: I hate you :P

Kell: If you have the Reaver lying around you can make a build similar to Ribby in CB. You'll be overall faster but you'll have to wear the fug helm >.>.|||Yeah stick with non eth tomby shael shael ber. If you want more cb then go with coh instead of fort so you can use guillis face for more cb.|||The only issue I can think of is that you end up repairing Reaver every five minutes.

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