Saturday, April 21, 2012

IK Maul for Fury Druid?

Is this a good weapon choice? I want a 2hander as I don't want block interrupting my fury attack...

Am not really into running ubers at the moment but heard Ribcracker is the best otherwise.

Any other suggestions? I will prob. try to grab the belt so I can at least do some damage to phys immunes w/ the fire damage set bonus.

Also, first time doing a druid. Where should stat points go? STR to wear gear, how much dex, and everything else as always vit.|||It's certainly not a bad choice for a 2-Hander. The %ED is a bit shabby, but with either a Fervor jewel or a Shael rune you hit 5 frame Fury IIRC. 40% CB to boot.

3os Tomb Reaver, 'Oath' in an ethereal Champion Axe, Windhammer, Buriza, Ribcracker, 'Breath of the Dying' in an appropiate base, are also gg options that hit 5 frame Fury or faster. There's probably more out there (rare and magical for instance) that I haven't accounted for.

If you'd be willing to settle for 6 frame/7 frame/8 frame Fury, then a lot more 2-Hander options open up.

If you're doing a 2-Hander, enough STR and DEX for the Ogre Maul or whatever you need to equip all your gear, the rest in VIT.

Azurewrath/Balanar's Star/Merc with Reaper's would probably handle PI's better than 300 fire damage. Not to say that IK Belt is a bad choice, it's an awesome belt.|||using it and as much of the set as you can is a great choice. i've made a couple ik woofies and they're pretty dang fun and cheap (except for the ik armor itself). i'd personally not use just the maul, however. use it as part of the set.|||Great comments gentlemen!

I did find a Windhammer a few hours ago believe it or not. Currently I have the belt, gloves, and boots equipped for Mauls. I also have a 190% jalals. I'm concerned if I don't use IK's maul, that I'm missing out on life steal. Thoughts?

Windhammer is 60%, while my IK is 80%. Best I can get out of Wind is 80%, what's the big difference that makes Wind so much better?|||I'd totally use the IK parts together. Even without the Armor, it's a really nice setup for a wolf. It doesn't have the beefy Crushing Blows a Windhammer wolf, but the set bonuses are really hard to say 'no' to.

I use 4 parts IK (not the armor) on my Wolf/Bear hybrid and it does surprisingly well.

If you didn't have the IK parts or wanted to go without them, then I'd use the Windhammer. The Windyhammer has more CB, which you may want to max out on, because maxed Crushing Blow is really cool.|||Crushing blow is however helpful on low damage builds, fury being a high ED high damage weapon build does not benefit that much|||Quote:








Crushing blow is however helpful on low damage builds, fury being a high ED high damage weapon build does not benefit that much




Crushing Blow is helpful against any monster that you don't kill in 1-shot. It's exceptionally helpful against monster with very high life that you're totally not going to kill in 1 hit, especially if they're in packs, which will divide your focus fire. And when very high life, high damage monsters are hitting your wolf, It's a very good idea to get anything that'll give you an edge of them.

Blood Lords, Thorned Hulks, Blunderbores and Megademons spawn with around 9,000-15,000 base life in a single player game. Let me know when you're 1-shotting those bad boys with a Windhammer.

Lister's minions spawn with 22,000-30,000 in a single player game.

All of these have physical resistance and blocking and aren't very easy on a Druid that basically has to leech and outdamage his targets.

Your point may be valid when considering really high damage runewords and tons more ED% than someone talking about an IK maul vs. Windhammer, but no sooner.|||An example could be lvl 85 fury druid with guillaume, highlord, laying of hands, gore rider, might merc, damage spirit as damage sources, and 300 strength(assuming all weapons with perfect ed though).



Upped Buriza 40ed jewel setup damage

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )=13.27

Damage: 13.27*254*1.62(DS)=5460

50% Crushing blow damage assuming averagely 10k monster at 60% life :750

Total buriza setup damage: 6210



WIndhammer setup damage

ED: 1+4.4(fury)+2(might)+1.67(spirit)3.3(str)+1.2(layi ng)=13.57

Damage: 13.57*301*1.62(DS)=6617

100% Crushing blow damage assuming averagely 10k monster at 60% life :1500

So on a lower end setup it does seem to add around 20% damage against a generic later act monster/unique/champ

Total windhammer setup damage: 8117

IK setup damage(4 items, no boots):

ED: 1+4.4(fury)+2(might)+1.67(spirit)3.8(str and ik str bonus)+1.5(maul bonuses)=14.37

Damage: 14.37*274*1.62(DS)=6379

90% Crushing blow damage assuming averagely 10k monster at 60% life :1350

Ele damage:791

Total IK setup damage: 8880

Bonehew shael and 40 ed jewel setup damage

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )=13.27

Damage: 13.27*398*1.62(DS)=8556

50% Crushing blow damage assuming averagely 10k monster at 60% life :750

Total Bonehew setup damage: 9306

Ribcracker setup damage

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )=13.27

Damage: 13.27*411*1.62(DS)=8835

100% Crushing blow damage assuming averagely 10k monster at 60% life :1500

Total Ribcracker setup damage: 10335



Noneth low tomby setup damage(2 shaels, average ed)

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )+0.63(tomby ed)=13.9

Damage: 13.9*311*1.62(DS)=7003

50% Crushing blow damage assuming averagely 10k monster at 60% life:750

Total low tomby setup damage speed adjusted: 10311



Reaper's toll setup damage(at 6 frames, unlike other setups at 5)

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )=13.27

Damage: 13.27*259*1.95(DS)=6702, with decrep to 25% resist monster(roughly average):11170

50% Crushing blow damage assuming averagely 10k monster at 60% life, but without physical resist:1000

Total reaper's setup damage, speed adjusted(5.8/6.8): 10338 + excellent ITD

Oath feral axe setup damage

ED: 1+4.4(fury)+2(might)+1.67(spirit)3(str)+1.2(laying )=13.27

Damage: 13.27*488*1.62(DS)=10491

50% Crushing blow damage assuming averagely 10k monster at 60% life :750

Total Oath setup damage: 11240|||Was the ribby upg'd too ?|||Quote:








Was the ribby upg'd too ?




yes all weapons were upped and perfect ED though that might have been counter to the "budget" idea of the comparison

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